morphing n.

the action or process that occurs when something morphs

  • 1990 C. W. McCubbin GURPS Aliens 15/1

    Morph 40 points The race is able to assume the form of any creature. The creatures being duplicated must be physically present (a high-quality holographic image may suffice at the GM’s discretion) or memorized. A morph can memorize a number of forms equal to its IQ. A memorized form can be "overwritten" with a new one. Mass does not change, although the morph can still take the appearance of a much larger or smaller creature by increasing or decreasing its body density. The morph gains the physical appearance of the target (including its voice), but not the knowledge, skills or memories. The morph retains all its own skills, and its attributes remain unchanged. It takes a full turn for morphing to finish, and the same amount of time to change back into its original form.

  • 2001 K. A. Applegate Animorphs: Sacrifice 10 K. A. Applegate

    As we suspected, a few of the new recruits were healed by the morphing process.

  • 2005 C. Stross Accelerando iii. 82 Charles Stross

    The office translator is good, but it can’t provide real-time lip-synch morphing between French and Italian. Annette has to make an effort to listen to his words because the shape of his mouth is all wrong, like a badly dubbed video.


Research requirements

antedating 1990

Earliest cite

C. W. McCubbin 'GURPS Aliens'

Research History
Rachel Flynn submitted a 2001 cite from K.A. Applegate's "Animorphs: The Sacrifice". Mark Bourne submitted a 1993 cite from his story "Being Human". David Starner submitted a 1990 cite from the game handbook "GURPS Aliens" by Chris W. McCubbin.

We would like cites of any date from other authors.

Last modified 2020-12-16 04:08:47
In the compilation of some entries, HDSF has drawn extensively on corresponding entries in OED.