Historical Dictionary of Science Fiction

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First date Word Definition
1987 proto-cyberpunk adj. (1987) of or relating to works that prefigure the themes of cyberpunk n. 1; cf. postcyberpunk adj.
1987 replicant n. 2 (1987) a person who acts or behaves like a replicant n. 1, esp. in imitating or resembling others; a conformist person; a clone
1987 sharecropper n. (1987) a writer of sharecrops
1987 sharecropping n. (1987) the practice of writing sharecrops
1987 splatterpunk n. 1 (1987) a subgenre of horror fiction characterized by the frequent and graphic description of grisly violence, bloody deaths, and extreme sexual situations; (in later use also) a similar genre of movies, video games, etc.
1987 splatterpunk n. 2 (1987) an author of splatterpunk writing
1987 steampunk n. 1 (1987) a writer of steampunk n. 2
1987 steampunk n. 2 (1987) a subgenre of science fiction which has a historical setting (esp. based on industrialized, nineteenth-century society) and characteristically features steam-powered, mechanized machinery rather than electronic technology
1988 nanorobot n. (1988) = nanobot n.
1988 smeg v. (1988) in the British TV series Red Dwarf: (used as a mild expletive)
1988 smeg n. (1988) in the British TV series Red Dwarf: (used as a mild expletive)
1988 smeghead n. (1988) in the British TV series Red Dwarf: a foolish or contemptible person
1989 Borg n. (1989) in the fictional universe of the Star Trek franchise: a group of cybernetically enhanced aliens linked in a hive mind n.
1989 cyberpunkish adj. (1989) resembling or reminiscent of cyberpunk n. 1
1989 cyborging n. (1989) the process of converting a biological organism into a cyborg
1989 cyborgized adj. (1989) (of a biological organism) made into a cyborg n.
1989 datasphere n. (1989) the notional environment in which digital data is stored; esp. the internet viewed in this way; (also) the realm of virtual reality; cyberspace n.
1989 gengineer v. (1989) to produce, develop, or alter through genetic engineering n.
1989 kilohour n. (1989) a period of one thousand hours
1989 nanite n. (1989) a nanomachine designed to build other nanomachines; a self-reproducing nanorobot
1989 nanobot n. (1989) a nanoscale self-propelled machine, esp. one that has some degree of autonomy and can reproduce
1989 postcyberpunk adj. (1989) of or pertaining a subgenre of science fiction that employs some of cyberpunk's themes, especially the exploration of the effects of a high rate of technological change on society, but rejects the alienation and dystopianism of cyberpunk
1989 retcon n. (1989) in a fictional work or series: a piece of new (and typically revelatory) information which imposes a different interpretation on previously described events, often employed to facilitate a dramatic plot shift or account for an inconsistency; (also) use of this as a narrative device
1989 retcon v. (1989) to revise retrospectively (an aspect of a fictional work or series), typically by means of a revelation which imposes a different interpretation on previously described events; cf. retcon n.
1989 sharecropped adj. (1989) having the quality of a sharecrop n.
1989 slipstream n. (1989) fiction which, while not classified as science fiction, engages to some extent with scientific or futuristic subject matter, esp. such fiction regarded as constituting an identifiable genre; this genre of fiction
1990 Asimovian adj. 2 (1990) (of a robot or AI) governed by the Laws of Robotics
1990 con crud n. (1990) an illness (esp. a cold) suffered while or shortly after attending an SF convention
1990 morph n. (1990) an artificial or duplicate body
1990 morphing n. (1990) the action or process that occurs when something morphs
1990 nanotech n. (1990) = nanotechnology n.
1990 neurolink n. (1990) a technologically based communication connection between a (human) brain and a computer system; a device providing such a connection; cf. jack in v.
1990 superluminal adv. (1990) at a superluminal speed
1991 beast mode n. (1991) in a video game: a (temporary) state in which a human transforms into an animal or mythical creature, typically having extra power or skills; (hence) a (temporary) state of aggression or great performance
1991 biopunk n. (1991) a subgenre of science fiction that focuses on the societal effects of biotechnology and genetic engineering