Historical Dictionary of Science Fiction

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First date Word Definition
1989 retcon v. (1989) to revise retrospectively (an aspect of a fictional work or series), typically by means of a revelation which imposes a different interpretation on previously described events; cf. retcon n.
1989 sharecropped adj. (1989) having the quality of a sharecrop n.
1989 slipstream n. (1989) fiction which, while not classified as science fiction, engages to some extent with scientific or futuristic subject matter, esp. such fiction regarded as constituting an identifiable genre; this genre of fiction
1988 nanorobot n. (1988) = nanobot n.
1988 smeg v. (1988) in the British TV series Red Dwarf: (used as a mild expletive)
1988 smeg n. (1988) in the British TV series Red Dwarf: (used as a mild expletive)
1988 smeghead n. (1988) in the British TV series Red Dwarf: a foolish or contemptible person
1987 gengineer n. (1987) = genetic engineer n.
1987 holodeck n. (1987) chiefly in the fictional universe of the Star Trek franchise: a room providing a holographic environment
1987 nano n. (1987) = nanotechnology n.; (also) = nanobot n.
1987 nanotech adj. (1987) = nanotechnological adj.
1987 offworld n. (1987) a place away from Earth, or a particular planet or world regarded as the native world; another world or planet
1987 proto-cyberpunk adj. (1987) of or relating to works that prefigure the themes of cyberpunk n. 1; cf. postcyberpunk adj.
1987 replicant n. 2 (1987) a person who acts or behaves like a replicant n. 1, esp. in imitating or resembling others; a conformist person; a clone
1987 sharecropper n. (1987) a writer of sharecrops
1987 sharecropping n. (1987) the practice of writing sharecrops
1987 splatterpunk n. 1 (1987) a subgenre of horror fiction characterized by the frequent and graphic description of grisly violence, bloody deaths, and extreme sexual situations; (in later use also) a similar genre of movies, video games, etc.
1987 splatterpunk n. 2 (1987) an author of splatterpunk writing
1987 steampunk n. 1 (1987) a writer of steampunk n. 2
1987 steampunk n. 2 (1987) a subgenre of science fiction which has a historical setting (esp. based on industrialized, nineteenth-century society) and characteristically features steam-powered, mechanized machinery rather than electronic technology
1986 avatar n. (1986) a graphical representation of a person in a computer-generated environment (as a game)
1986 condom n. (1986) the milieu of (usually science fiction) conventions
1986 gripping hand n. (1986) on the gripping hand: used to introduce a third point of view, fact, case, etc., that contrasts with two previous statements
1986 mecha n. 1 (1986) chiefly in anime or manga: a large combat robot having humanoid form, typically controlled by an occupant
1986 mindfood n. (1986) a substance taken as food or drink containing chemicals which increase one’s mental ability
1986 nanomachine n. (1986) a nanotechnological machine
1986 nanotechnological adj. (1986) resulting from developments in nanotechnology; of or relating to nanotechnology
1986 proto-cyberpunk n. (1986) a writer of proto-cyberpunk works
1985 anime n. (1985) a Japanese animated film or television programme, drawn in a meticulously detailed style, usually featuring characters with distinctive large, staring eyes, and typically having a science-fiction or fantasy theme, sometimes including violent or sexually explicit material; this genre of entertainment
1985 gengineering n. (1985) = genetic engineering n.
1985 posthumanist adj. (1985) of or related to posthumanism n.
1985 posthumanity n. (1985) the society or condition of posthumans
1985 redshirt n. (1985) a character who is not portrayed in depth; (esp.) a character whose main plot function is to be killed
1985 shared world n. (1985) a fictional setting in which multiple authors set their stories, esp. one created for this purpose
1985 -verse suffix (1985) (used to form nouns denoting the fictional universe used as the setting of a series (or occasionally a work), typically in combination with the title, main character, or creator of the series); (also) any media, fandom, etc. connected to a series; cf. slightly earlier Whoniverse n.
1984 cloak v. (1984) to make invisible or undetectable, esp. by means of a cloaking device n.